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Dive deep into the stories behind successful indie games with our exclusive developer interviews.

Outbound didn't start as a big idea. It started as one of many prototypes Square Glade built after finishing their first game Above Snakes. We sat down with Tobias and talked about what that process looked like, how they kept cozy gameplay mechanically meaningful, and why a deterministic approach beat physics in their system design.
Who We Are
Indie Arena Booth is a unique shared developer booth that showcases independent game developers and their creative projects. It is an annual event at major gaming conventions, including gamescom, offering indie developers the chance to exhibit their games to a large and diverse audience of gamers, industry professionals, and press.
We feature a curated selection of the best and most innovative indie games from around the world, ranging from action-packed shooters to narrative-driven adventures, and everything in between.
The event also provides a meaningful networking opportunity, allowing developers to connect with publishers and investors, gain valuable feedback, and build lasting exposure for their games.